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public:gdd:fallback [2025/06/30 02:54] Robert MacGregorpublic:gdd:fallback [2025/06/30 03:01] (current) Robert MacGregor
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-===== The Fallback GDD =====+====== The Fallback GDD ======
  
 The fallback idea is a somewhat smaller scale possible game. While labeled the fallback, it is in essence approaching the game from the other direction - rather than multiplayer first, it will be campaign (still with multiplayer support) first. It will instead focus down on playing more like Brothers in Arms in the following ways: The fallback idea is a somewhat smaller scale possible game. While labeled the fallback, it is in essence approaching the game from the other direction - rather than multiplayer first, it will be campaign (still with multiplayer support) first. It will instead focus down on playing more like Brothers in Arms in the following ways:
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 The fallback is a lot more friendly towards procedural content generation. The fallback is a lot more friendly towards procedural content generation.
  
-==== Target Audience ====+===== Target Audience =====
  
 Most definitely players of tactical shooters because of the focus on first person combat in the most effective way possible. Most definitely players of tactical shooters because of the focus on first person combat in the most effective way possible.
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 +===== Game Modes =====
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 +==== Campaign ====
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public/gdd/fallback.txt · Last modified: by Robert MacGregor